RIM Announces BlackBerry BBX

lackBerry maker Research In Motion has unveiled its next-generation mobile operating system, BBX, which will provide a single platform for application development on a range of devices and the Canadian company will use the same OS for its smartphones, tablets and embedded systems, including those in cars. It will include BBX-OS and incorporate support for BlackBerry cloud services and development environments for HTML5 as well as native developers and this mobile platform will also be lending support to those apps that have been developed with the tools available for the BlackBerry PlayBook such as Native SDK, Adobe AIR/Flash and WebWorks/HTML5. BBX will come incorporated with the new BlackBerry Cascades UI framework for advanced graphics and the user interface of BBX has been developed by the studio The Astonishing Tribe (TAT), acquired by RIM more than a year ago……………..

 

At BlackBerry DevCon Americas 2011, Research In Motion unveiled BlackBerry BBX, its next generation mobile platform that takes the best of the BlackBerry platform and the best of the QNX platform to connect people, devices, content and services. In addition, RIM announced a series of developer tool updates, including WebWorks for BlackBerry smartphones and tablets, the Native SDK for the BlackBerry PlayBook and a developer beta of BlackBerry PlayBook OS 2.0 with support for running Android applications. RIM also provided direction for developers on how to best develop and monetize their BlackBerry applications for today and for the future. “With nearly 5 million BlackBerry apps downloaded daily, our customers have made BlackBerry one of the most profitable platforms for developers,” said Mike Lazaridis, President and Co-CEO at RIM. “At DevCon today, we’re giving developers the tools they need to build richer applications and we’re providing direction on how to best develop their smartphone and tablet apps as the BlackBerry and QNX platforms converge into our next generation BBX platform.” BBX is the next generation platform for BlackBerry smartphones and tablets. It combines the best of BlackBerry and the best of QNX and is designed from the ground up to enable the powerful real-time mobile experiences that distinguish BlackBerry products and services. The BBX platform will include BBX-OS and will support BlackBerry cloud services and development environments for both HTML5 and native developers. BBX will also support applications developed using any of the tools available today for the BlackBerry PlayBook – including Native SDK, Adobe AIR/Flash and WebWorks/HTML5, as well as the BlackBerry Runtime for Android Apps – on future BBX-based tablets and smartphones.

 

BBX will also include the new BlackBerry Cascades UI Framework for advanced graphics and bring Super App capabilities to enable many advanced capabilities including deep integration between apps, always-on Push services, the BBM Social Platform and much more. Developers who want to support both existing smartphones (running BlackBerry 6 and BlackBerry 7 OS) and BlackBerry PlayBook tablets can monetize apps on both platforms today with BlackBerry WebWorks, which supports apps built on HTML5, CSS and JavaScript. The latest release, BlackBerry WebWorks SDK 2.2 (supporting both smartphones and tablets), is now available and includes updates for the new PlayBook OS SDK, PlayBook Simulator and more. The BlackBerry WebWorks APIs are supported by the Ripple Emulator, a standalone, high-fidelity browser-like emulation tool that allows developers to test and debug their applications on multiple platforms and devices without having to compile or launch simulators. RIM also announced he immediate availability of the Native SDK for the BlackBerry PlayBook (1.0 gold release). The Native SDK allows developers to build high-performance, multi-threaded, native C/C++ applications and enables developers to create advanced 2D and 3D games and other apps with access to OpenGL ES 2.0 and Open AL, as well as device specific APIs. Applications developed with the Native SDK will run today on the BlackBerry PlayBook and will be forwardly compatible on BBX-based tablets and smartphones. The Native SDK includes support for C/C++ POSIX library and compliance, device events like gesture swipes and touch screen inputs, access to code management systems using industry standard Eclipse CDT (C/C++ Development Tools) and advanced debug and analysis tools. QNX Momentics Tool Suite, an Eclipse-based integrated development environment, is included. It provides memory profiling, application debugging, and memory usage statistics to help developers debug sophisticated programs, including hardware accelerated OpenGL applications.

 

Adobe Flash enables developers to produce visually stunning, highly functional applications for the BlackBerry PlayBook that can integrate with the underlying OS and will be supported on future BBX-based tablets and smartphones. RIM introduced he Developer Beta version of the BlackBerry PlayBook OS 2.0. The Developer Beta includes the BlackBerry Runtime for Android Apps and the BlackBerry Plug-In for Android Development Tools (ADT), allowing developers to quickly and easily bring Android applications to BlackBerry PlayBook tablets. The BlackBerry Plug-In for ADT (an Eclipse plug-in) extends a developer’s existing Eclipse Android development environment to support the PlayBook, and includes the BlackBerry PlayBook Simulator for developers to test and debug their apps before submitting them to BlackBerry App World. Developers can also test and debug their apps on a PlayBook running the BlackBerry PlayBook OS 2.0Developer Beta. Android developers can also repackage Android apps for the BlackBerry PlayBook online by using the BlackBerry Packager for Android Apps. The web tool guides developers through a step-by-step process, allowing them to test their apps for compatibility with the PlayBook, and repackage and sign their apps for submission to BlackBerry App World, all without downloading any tools. BlackBerry Runtime for Android Apps and the associated tools allow Android developers to easily expand their market to include BlackBerry PlayBook users and hence increase their apps’ market potential. RIM also announced the BlackBerry Open Source Initiative to port popular Open Source libraries to the BlackBerry PlayBook platform. Libraries already available include physics engines like Bullet Physics and Box2DX, scripting languages like Lua, multimedia libraries like OpenAL and SDL, gaming frameworks like Cocos2DX and general-purpose libraries like Boost and Qt. Also available under an Open Source license are a range of code samples that developers can use to get started quickly, as well as GamePlay, a new 3D native gaming framework.

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