We recently wrote a detailed piece on GameStick, a new ultra-portable TV game console that had launched a KickStarter crowd-funding campaign. The campaign sought out to gather $100,000 to start large-scale production of the device and now, it has met this funding goal within 30 hours!
Clearly, we were not the only one who thought GameStick to be a very impressive piece of hardware. The greatest charms of the device lies in the fact that it is as tiny as the size of a normal USB and comes with its own Bluetooth controller which contains a slot to fit it in. To top things up, it is open-source and supports all Android games.
In other words, you can carry around your entire gaming experience right in your pocket and hook it up to any TV to start your on-the-go gaming session. We were kind of hoping that GameStick is going to be a hit on KickStarter, somewhat like Ouya which amassed huge popularity on the funds crowdsourcing website.
However, we weren’t expecting the console to amass the set goal of funds in less than two days! That is a remarkable achievement indeed. Within 30 hours, GameStick has already reached $100,000, and the team behind it is naturally rejoiced over the success. As of this moment, the project has surpassed pledges of $195,000.
Apparently to pay back the ‘investors’ who were eager to support the product, PlayJam has now decided to add a few new features to the device. These include XBMC and DLNA support, which will be extended to the GameStick devices through an optional firmware update in September.
According to the CMO of PlayJam, Anthony Johnson, “The response from the Kickstarter community has been truly overwhelming. We are confident in our product and what we hope it will mean for gaming but we were taken aback at how quickly the message was adopted. There is no better feeling than having hundreds if not thousands of people endorse your idea.”